CLÉRY SANTÉ

Games & apps studio · Google Play

We build what people keep on their home screen.

CLÉRY SANTÉ designs, develops and publishes mobile games and Android applications for Google Play — with the care of a small studio and the release discipline of a big one.

Three phones floating above a table, showing a lantern puzzle game, a cozy garden game and a breathing app

4.64

avg. Play Store rating

02Services

Two crafts, one studio.

Mobile games

Puzzle, cozy, idle and arcade games built in Unity or Godot. We prototype the core loop in the first two weeks, so you play the idea before you pay for the whole game.

  • Game design
  • Art direction
  • Unity
  • Godot
  • Play Games Services

Android apps

Native Kotlin and Jetpack Compose apps for health, productivity and everyday tools — with widgets, Wear OS and offline-first data where it matters.

  • Kotlin
  • Compose
  • Material You
  • Wear OS
  • Health Connect

+01

Play Console & release

Signing, staged rollouts, Android vitals, policy reviews.

+02

Store listing & ASO

Screenshots, trailers, keywords and A/B tested listings.

+03

Monetisation

Billing, subscriptions and ethical rewarded ads.

+04

Live-ops & support

Seasonal content, crash triage, Android version updates.

03Process

From sketch to staged rollout.

A typical title ships in four to seven months. You get a build on your phone every two weeks — never a slide deck instead of software.

  1. 01

    Discovery

    1–2 weeks

    We pin down audience, scope and what success looks like on the Play Store.

  2. 02

    Prototype

    2–4 weeks

    A playable or clickable build on your phone. Cheap to change, honest to test.

  3. 03

    Production

    8–20 weeks

    Two-week sprints, a fresh internal-testing build every Friday.

  4. 04

    Launch

    2 weeks

    Closed testing, store listing, staged rollout and launch-day monitoring.

  5. 05

    Grow

    Ongoing

    Updates, live-ops and Android version upgrades, on a monthly retainer.

04The studio

“Small screens deserve big care. We’d rather ship one thing people open every day than ten things they forget by Sunday.”

— The CLÉRY SANTÉ team

titles shipped
23

titles shipped

total installs
2.7M+

total installs

crash-free users
99.6%

crash-free users

languages
11

languages

05Contact

Have a game or app in mind?

Send a few lines about the idea. We reply to every brief within two working days, with honest thoughts on scope, timeline and budget — even if we’re not the right fit.

Response time< 2 working days

Project kick-offUsually within 3 weeks

LanguagesFrançais · English

Project enquiry
What are we building?
Estimated budget